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If you’ll allow the unsolicited suggestion: one excellent way to rediscover the joy of computers is to write a game. Even something simple for yourself, like a Tetris clone or a cattery simulator. Back in the day, that meant hand-rolled hardware gymnastics on an 6502. These days, there are many excellent engines and tools available, but you’re still never far from cutting real code.


Yes thanks. I was just thinking along this path. Started looking at SDL2, then found raylib which seems a better fit than SFML for my sensibilities.




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